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[0.17] Allow frequency sliders to be set to 0 for disablable items
Posted: Tue Feb 26, 2019 9:21 pm
by msclrhd
This affects Cliffs and Enemy Bases. The Frequency sliders for those are limited to 17%. To disable them, you need to set Continuity (for Cliffs), or Size (for Bases) to None. I initially tried setting the Frequency to 0/None, which made more sense to me.
[0.17] Checkmark to disable cliffs in map generation
Posted: Wed Feb 27, 2019 11:28 am
by Nis_0
The current frequency option does not go all the way down to 0%, only to 17% on it's lowest setting.
Unintuitively, the continuity option can go all the way down to 'none' which is currently the way to disable cliffs.
My suggestion is to not allow both sliders to go down to none or 0%, but rather add a checkmark to enable/disable this feature entirely.
Re: [0.17] Allow frequency sliders to be set to 0 for disablable items
Posted: Wed Feb 27, 2019 2:13 pm
by Klonan
Moved to ideas and suggestions
Re: [0.17] Checkmark to disable cliffs in map generation
Posted: Wed Feb 27, 2019 5:48 pm
by Tekky
According to
this duplicate thread, the problem applies not just to cliffs, but also to enemy bases.
EDIT: Meanwhile, the threads have been merged. Therefore, my above link is no longer valid.
Re: [0.17] Allow frequency sliders to be set to 0 for disablable items
Posted: Wed Feb 27, 2019 8:16 pm
by Koub
[Koub] Merged both topics with same-ish suggestion.
Re: [0.17] Allow frequency sliders to be set to 0 for disablable items
Posted: Thu Feb 28, 2019 8:51 am
by Zavian
I agree that setting frequency to 0 is a more intuitive way of saying don't generate any of this item.
Re: [0.17] Allow frequency sliders to be set to 0 for disablable items
Posted: Thu Feb 28, 2019 8:55 am
by MiniHerc
+1
Re: [0.17] Allow frequency sliders to be set to 0 for disablable items
Posted: Thu Feb 28, 2019 2:28 pm
by Darinth
And once one of them is set to 0, either the other should be set to 0 as well (so that setting either slider to 0 will set both of them to zero) or some other visual indication that it's actually disabled. Maybe just disable & grey out the other slider?