Electronic Display with text and circuit network signals
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Re: Electronic Display with text and circuit network signals
It looks fun, but...
1.If you build several side by side, should it be one entity?
2.You want text string to control it. It means no way to change the sign except numbers.
3.What if it was built in not rectangular form?
1.If you build several side by side, should it be one entity?
2.You want text string to control it. It means no way to change the sign except numbers.
3.What if it was built in not rectangular form?
Re: Electronic Display with text and circuit network signals
1. That is a good question, to control the whole thing you would need that it would become one entity. I realize that nothing in Factorio does this at the moment, meaning growing an existing entity. I'm thinking about walls, that do connect to each other, but they are still treated as individual entities.Sad_Brother wrote: ↑Sat Dec 08, 2018 7:45 pmIt looks fun, but...
1.If you build several side by side, should it be one entity?
2.You want text string to control it. It means no way to change the sign except numbers.
3.What if it was built in not rectangular form?
2. Not sure how would be able to change the text, without making things to complicated.
3. I don't see that as a problem
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Re: Electronic Display with text and circuit network signals
1.The mod mentioned seems to send some message from one entity to the left neighbourhood.
3.Mark some cells on the map and think what to do if those marks would be your display parts. I think you have less chances to implement it than to drop it.
3.Mark some cells on the map and think what to do if those marks would be your display parts. I think you have less chances to implement it than to drop it.