Breaking Force upgrades and Tanks/Cars

Ideas that are too old (too many things have changed since) and ones which won't be implemented for certain reasons or if there are obviously better suggestions.

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jonatkins
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Breaking Force upgrades and Tanks/Cars

Post by jonatkins »

Trains get a Breaking Force research upgrade to mirror the performance boost given with the better fuels.

However, while these fuels work great in tanks/cars too, there's no matching change to breaking force for these. This gives a very different experience with acceleration vs breaking.

I suggest the breaking force research items apply to all vehicles, not just trains.

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Tongs
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Re: Breaking Force upgrades and Tanks/Cars

Post by Tongs »

Looks like this is not going to happen. Duplicate from the "outdated/not implemented" subforum:

viewtopic.php?f=71&t=47579

Also, "braking" is the act of slowing a vehicle. "Breaking" is smashing it to bits.

tk0421
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Re: Breaking Force upgrades and Tanks/Cars

Post by tk0421 »

I bring this up a lot. As someone who builds high performance cars for a living... rule 1: you do not make something faster without addressing its ability to slow down.

but it always falls on deaf ears.

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