Water ghost auto land fills

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Post Reply
adam_bise
Filter Inserter
Filter Inserter
Posts: 359
Joined: Fri Jun 08, 2018 10:42 pm
Contact:

Water ghost auto land fills

Post by adam_bise »

as title says. Would save a lot of time IMO

Not sure why construction bots cant place land fill already.

Zavian
Smart Inserter
Smart Inserter
Posts: 1641
Joined: Thu Mar 02, 2017 2:57 am
Contact:

Re: Water ghost auto land fills

Post by Zavian »

Personally I would rather see something like the platform mod (https://mods.factorio.com/mod/platforms) integrated. That would allow you to lay down a large extent of land for a nuclear plant or a refinery, then remove selected tiles, if you want to add a water paum there. It does support placing the platforms by bot.

Koub
Global Moderator
Global Moderator
Posts: 7199
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: Water ghost auto land fills

Post by Koub »

This has already been suggested.
Meanwhile, you can use this : https://mods.factorio.com/mod/Bot%20Landfill
Koub - Please consider English is not my native language.

adam_bise
Filter Inserter
Filter Inserter
Posts: 359
Joined: Fri Jun 08, 2018 10:42 pm
Contact:

Re: Water ghost auto land fills

Post by adam_bise »

Zavian wrote:Personally I would rather see something like the platform mod (https://mods.factorio.com/mod/platforms) integrated. That would allow you to lay down a large extent of land for a nuclear plant or a refinery, then remove selected tiles, if you want to add a water paum there. It does support placing the platforms by bot.
I like that as well.

For that matter, bots could place pathways over water (brick concrete) and just draw a supporting structure around the edges. Then the water would still be there when mined.

I don't care as long as it can be done by bots :D

Post Reply

Return to “Ideas and Suggestions”