[0.16] Add Wood to player inventory when Trees Size is set to None

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TigBits
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[0.16] Add Wood to player inventory when Trees Size is set to None

Post by TigBits »

A new setting was introduced in 0.16, but when Trees Size is set to None the player will be unable to obtain any Wood on that map. This makes it impossible to play a map using this setting unless a mod is used.

The game should detect when this option is selected and add Wood to the player's inventory to compensate for it. I personally think 17 Wood is enough, but you could add a full stack (50) if you're feeling generous.
The reason why 17 Wood is enough

Jap2.0
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Re: [0.16] Add Wood to player inventory when Trees Size is set to None

Post by Jap2.0 »

Why not just use the smg?
There are 10 types of people: those who get this joke and those who don't.

TigBits
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Re: [0.16] Add Wood to player inventory when Trees Size is set to None

Post by TigBits »

Jap2.0 wrote:Why not just use the smg?
Good job on completely missing the point[Moderated by Koub].

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Re: [0.16] Add Wood to player inventory when Trees Size is set to None

Post by Jap2.0 »

TigBits wrote:
Jap2.0 wrote:Why not just use the smg?
Good job on completely missing the point[Moderated by Koub].
Thanks.
I was just saving you 15 wood.
There are 10 types of people: those who get this joke and those who don't.

Roxor128
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Re: [0.16] Add Wood to player inventory when Trees Size is set to None

Post by Roxor128 »

Alternate solution: When the tree amount is set to none, use alternate recipes that don't require wood. Maybe an extra iron plate, or some stone, or something like that. Stone poles, perhaps?

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