We already have vehicles in the game, it would be nice to have something like a folding wagon that can work with inserters (See gif)
I also think that car cargo capacity is unreal
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Towing vehicle
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Re: Towing vehicle
I agree that the car trunk capacity is very large, maybe unreasonably so.
Maybe the new wagons could work the same as train wagons, they can automatically connect to a car or tank. The only issue may be automaticallly disconnecting them, as the only way to similarly remove wagons is to mine them.
Maybe the new wagons could work the same as train wagons, they can automatically connect to a car or tank. The only issue may be automaticallly disconnecting them, as the only way to similarly remove wagons is to mine them.
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- ThaPear
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Re: Towing vehicle
You can decouple wagons by pressing v, and recouple them using g.CJ5Boss wrote: ↑Mon Jan 14, 2019 9:43 pmI agree that the car trunk capacity is very large, maybe unreasonably so.
Maybe the new wagons could work the same as train wagons, they can automatically connect to a car or tank. The only issue may be automaticallly disconnecting them, as the only way to similarly remove wagons is to mine them.
On topic, semis with decouple-able trailers is something that I'd like to see. It gives us an alternative to bringing a train along to each outpost we build.
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Re: Towing vehicle
Oh, cool, thanks! I actually did not realize this was a feature.
"Artillery laser cannon shotgun uranium explosive turret tanks" would be the greatest thing ever.
You might try checking out my mod: https://mods.factorio.com/mod/CJs_QoL_Research_Ver1
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