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Robotic balancing, robotic stations

Posted: Fri Apr 27, 2018 12:38 pm
by Mash
TL;DR
No regular big logistic grid covering roboports(maybe additional micro range roboports).
Robo balancing by roboport integration with stations(not wagons).
robo-cargo-stations
What ?
Make robots limited in usage by trainstation-roboports, so rail track infra is crucial for robotics/making them less OP.
-No logistic range extension(feed/drain only across rails and belts)
-Station has storage buffer and filters to load/unload wagons.
-To prevent abuse by building standalone train-stations(using them as the current roboports): while having a minimal clearance(in ratio with rail cornering, so clustering a lot of stations will generate a challenge for rails?), overlapping grids of range need to be connected by the same rail(to prevent so called communication interference)
-maybe a bigger logistic range with this roboport/only separate charging poles(with 6x6 covering range) for extending range for repairbots?
Image

Please let me know how this idea sucks on all fronts :)

Re: Robotic balancing, robotic stations

Posted: Mon Apr 30, 2018 8:11 am
by bobingabout
A train will never be able to interact with the power grid. It's come up before for electrified rails.

Also, if you're suggesting to remove roboports from the game... LEAVE ROBOTS ALONE!!!

Re: Robotic balancing, robotic stations

Posted: Mon Apr 30, 2018 10:08 am
by mrvn
It is really unclear what you are suggesting.

Re: Robotic balancing, robotic stations

Posted: Mon Apr 30, 2018 10:26 am
by dood
Having roboports on trains is great if you like logistics network constantly being broken up, roboports running on burnables because they can't interact with power poles and robots forever chasing after trains that departed without them.

Re: Robotic balancing, robotic stations

Posted: Mon Apr 30, 2018 10:30 am
by Hannu
I disagree. Bots are best to feed irregularly used assemblers, like machine shops or malls, and bring stuff to player. If you remove that functionality, in my opinion you can remove bots completely. It is easy, just do not make and use them. It is sure that extreme minority of players and no devs agrees with you if you suggest severe nerfing of bots.

Some kind of roboport wagon would be practical to repair outposts or defense lines when train visits to resupply, but on the other hand they are very easy and cheap tasks to do even with current roboports.