Red Belt Madness
Posted: Tue Apr 10, 2018 12:31 am
Suggestion: Add Red Belt Tech to Blue Science
Why: My conservation in multiplayer is that people as soon as they get the red belt tech build it and use it mostly everywhere... then the game somehow stops... we increase more iron to make more red belt, to use it in spaces where it is not required. Instead of building precisely positioned additional yellow belts, we use MUCH of the iron to make super expensive red undergroundbelts/splitters... oh ok.. what is next... oil -- gnah im tired of having placed redbelt everywhere... -- The natural flow should be get 2-3 iron 1-2 copper 1-2 steel then immediatly go to oil -- get plastic -- start redcuircit -- go into bots + blue science... -- if you are experienced you can easily lay another yellow belt. So thats my take on #stopredbeltabuse
- though still it might be a bit too drastic...
- my point is just that yellow belt should be the standard - or lets say the current state is:::
red/green science then REDBELT (which just improves the current production - but that can be easily made without redbelt too in that state of the game)
instead of
red/green science then OIL (which actually brings the game further - to redchips blue science etc...)
Why: My conservation in multiplayer is that people as soon as they get the red belt tech build it and use it mostly everywhere... then the game somehow stops... we increase more iron to make more red belt, to use it in spaces where it is not required. Instead of building precisely positioned additional yellow belts, we use MUCH of the iron to make super expensive red undergroundbelts/splitters... oh ok.. what is next... oil -- gnah im tired of having placed redbelt everywhere... -- The natural flow should be get 2-3 iron 1-2 copper 1-2 steel then immediatly go to oil -- get plastic -- start redcuircit -- go into bots + blue science... -- if you are experienced you can easily lay another yellow belt. So thats my take on #stopredbeltabuse
- though still it might be a bit too drastic...
- my point is just that yellow belt should be the standard - or lets say the current state is:::
red/green science then REDBELT (which just improves the current production - but that can be easily made without redbelt too in that state of the game)
instead of
red/green science then OIL (which actually brings the game further - to redchips blue science etc...)