Include dominant recipe in default blueprint icons
Posted: Sat Mar 10, 2018 8:22 am
What is the "problem"?
Currently the default symbol for blueprints is most often the used assembler type. This means that for 90% of blueprints the default symbols will be exactly the same, and thus not very useful when used without customizing.
What can be improved?
I suggeste including the most (and possibly second most) used recipe icon into the default symbols to make them more useful, especially for short-term blueprints that are not customized. From a game didactic viewpoint it might still be better to have at least one symbol slot empty to make it more obvious that the symbols can be changed. So this is more of a picture to get the general idea across.
Currently the default symbol for blueprints is most often the used assembler type. This means that for 90% of blueprints the default symbols will be exactly the same, and thus not very useful when used without customizing.
What can be improved?
I suggeste including the most (and possibly second most) used recipe icon into the default symbols to make them more useful, especially for short-term blueprints that are not customized. From a game didactic viewpoint it might still be better to have at least one symbol slot empty to make it more obvious that the symbols can be changed. So this is more of a picture to get the general idea across.