QOL: Reset combinator outputs on death (or on revive)

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quyxkh
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QOL: Reset combinator outputs on death (or on revive)

Post by quyxkh »

I want to be able to shoot a feedback-wired combinator to reset it, but revived combinators act like they just had a momentary power outage, not like they're new combinators constructed to replace the destroyed ones.

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