Artillery Targeting Remote "Area Resize" / "Patterns"
Posted: Sun Dec 31, 2017 2:06 am
Playing with the new artillery wagon / targeting remote (which is awesome, by the way) and it occurred to me that it would be consistent if we could increase/decrease the target area similar to how we do with concrete, brick, and landfill. I.e. in effect laying down a field (or pattern) of fire or painting an area for indiscriminate shelling.
The utility is probably obvious, but these main ones occur to me:
The utility is probably obvious, but these main ones occur to me:
- Expediting base destruction; i.e. don't have to target every single worm individually, while maintaining current balance.
- Hitting attack waves with artillery; i.e. far easier (though not guaranteed) to catch a fast moving targets when shelling an area.
- Forest removal.
- It'd be seriously cool to see a dozen or so shells land near-simultaneously.