Changing robot no material icon

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PeteTheLich
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Changing robot no material icon

Post by PeteTheLich »

Ive made a post similar to this before but this little change makes it look much more appealing (IMO)

Image

by changing the file to a small square it makes the missing buildings look lke points on the map instead of a gigantic blob of overlapping triangles

Image


but by changing the icon it means the notification also becomes a tiny square since they share the same icon

Making the icon different from the map notification would be a nice touch
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file I used
file I used
no-building-material-icon.png (16.16 KiB) Viewed 972 times

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olafthecat
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Re: Changing robot no material icon

Post by olafthecat »

Nice idea!
It sort of works both ways I guess.
Although these triangles overlap, they do show their message rather clearly, hence their existence.
The change would be welcome though, at least to me! :)
Gonna start playing again with 0.16 build.
That's all.

HammerPiano
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Re: Changing robot no material icon

Post by HammerPiano »

I really like this idea, because the no material icon is blocking the map, and I can't see a thing.
+1

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