Hook a constant combinator to a bunch of requester chests. Insert a blueprint into the constant combinator. The requester chests request the items necessary to build the blueprint from the network.
I have several fairly large blueprints which I use regularly; each with thousands of items necessary. Just sorting through regularly, I find myself going... umm, ok what's left? Ok, one thousand stack inserters, 400 beacons, 500 lamps, etc...
Post your ideas and suggestions how to improve the game.
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