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New Train Signal: NO-Parking-Sign

Posted: Sat Aug 16, 2014 5:10 pm
by Kithoras
Hey Guys!
After my fail-suggestion yesterday I played a lot with my factorio trains (like the days before).

I noticed, that my OP-crossways got stuck by the bunch of trains I used.

But I had an Idea, how I could solve this problem:

With NO-Parking-Signs!
They work like signal lights; but: If the next signal light is red, they'll be red, too.
So; to understand what I mean see this: http://imgur.com/a/SSHsC#0!

Please tell me what you think; thanks!

-Kithoras-

Re: New Train Signal: NO-Parking-Sign

Posted: Sat Aug 16, 2014 7:50 pm
by ssilk
hm. :) Ok, much better suggestion now. :)

But this idea already exists and is called Pre-signal and I'm about sure, that it is on the todo-list.

See here http://wiki.openttd.org/Signals#Pre-signals
(this doc is also linked from the factorio wiki)

Re: New Train Signal: NO-Parking-Sign

Posted: Sun Aug 17, 2014 9:16 am
by Kithoras
Ok; yes; that's what I meant (btw Idk OpenTTD)
thanks

Re: New Train Signal: NO-Parking-Sign

Posted: Sun Aug 17, 2014 12:13 pm
by Calico
Kithoras wrote: (btw Idk OpenTTD)
You like playing with trains in Factorio? YOU WILL LOVE OPENTTD.

I promise that much. Even me and my friends dig out OTTD every few months to play. It's almost as good as Factorio when it comes to deleting the time between Friday evening and Monday morning. :D

Re: New Train Signal: NO-Parking-Sign

Posted: Sun Aug 17, 2014 6:03 pm
by Kithoras
You're right; it's fun :D