New Train Signal: NO-Parking-Sign

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Kithoras
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New Train Signal: NO-Parking-Sign

Post by Kithoras »

Hey Guys!
After my fail-suggestion yesterday I played a lot with my factorio trains (like the days before).

I noticed, that my OP-crossways got stuck by the bunch of trains I used.

But I had an Idea, how I could solve this problem:

With NO-Parking-Signs!
They work like signal lights; but: If the next signal light is red, they'll be red, too.
So; to understand what I mean see this: http://imgur.com/a/SSHsC#0!

Please tell me what you think; thanks!

-Kithoras-

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ssilk
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Re: New Train Signal: NO-Parking-Sign

Post by ssilk »

hm. :) Ok, much better suggestion now. :)

But this idea already exists and is called Pre-signal and I'm about sure, that it is on the todo-list.

See here http://wiki.openttd.org/Signals#Pre-signals
(this doc is also linked from the factorio wiki)
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I still like small signatures...

Kithoras
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Re: New Train Signal: NO-Parking-Sign

Post by Kithoras »

Ok; yes; that's what I meant (btw Idk OpenTTD)
thanks

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Calico
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Re: New Train Signal: NO-Parking-Sign

Post by Calico »

Kithoras wrote: (btw Idk OpenTTD)
You like playing with trains in Factorio? YOU WILL LOVE OPENTTD.

I promise that much. Even me and my friends dig out OTTD every few months to play. It's almost as good as Factorio when it comes to deleting the time between Friday evening and Monday morning. :D

Kithoras
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Re: New Train Signal: NO-Parking-Sign

Post by Kithoras »

You're right; it's fun :D

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