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Resource settings, Starting Area Size = None

Posted: Fri Oct 27, 2017 3:09 pm
by Nimaniel
I tried starting a game with high frequency of small resource patches and enemy bases. The idea being that scouting out a good starting area while being under threat, and then being forced to relocate to get more resources would make for a different gameplay experience.

Unfortunate even the "Very small" starting area size setting gives you a LOT of resources and a significantly sized starting area without biters.

Options like this, which add replay value, would be really nice, and this suggestion should be very easy to implement.