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Mods Profile Option

Posted: Thu Sep 28, 2017 7:16 pm
by deathbysnusnu
Hello Factorio, I have an idea for Creating a Mods Profile option. This would allow to switch between mod profiles instead of removing them or disabling them under the mods section. For instance if you wanted to play Bobs you click your bobs mod profile which enables everything you want for that game play. Same for Yuoki and so on. Might also be a good place to create a mods list export button so when you have friends playing the game you can just export and email them what mods they need to join.

Just an idea thank for the great game!

DeathbySnuSnu

Re: Mods Profile Option

Posted: Thu Sep 28, 2017 7:19 pm
by daniel34

Re: Mods Profile Option

Posted: Thu Sep 28, 2017 7:26 pm
by deathbysnusnu
Thanks for the link. But I still think it would be a great option within the game at some point. This way we are not relying on 3rd party tools.

Re: Mods Profile Option

Posted: Fri Sep 29, 2017 5:04 am
by JohnyDL
See this thread I got a link to mods

Re: Mods Profile Option

Posted: Fri Sep 29, 2017 6:33 am
by hoho
Until such a feature gets added, you can emulate that by copying around mod-list.json and mod-settings.json from the mods directory. One stores the mods you have activated, other the settings of those mods.
It's not exactly user-friendly but beats manually toggling mods and reconfiguring settings.

Re: Mods Profile Option

Posted: Fri Sep 29, 2017 10:12 am
by daniel34
Factorio also has a vanilla feature that lets you decide which mods to load, the --mod-directory startup option.
Using that you can make several shortcuts for Factorio that each launch a different modset, see here for details.

Re: Mods Profile Option

Posted: Fri Sep 29, 2017 10:22 am
by darkfrei
Download the zip-version and you have a lot of copies of the game.

Re: Mods Profile Option

Posted: Fri Sep 29, 2017 11:07 am
by JohnyDL
And it seems it's also on the development plan for 0.16 anyways ^_^