New Biomes And New Kinds Of Playing ( use of tanks , roads )
Posted: Fri Aug 08, 2014 7:56 pm
Hello to all Factorio Fans !
New Things:
1st: mud zones
2nd: roads
3nd: tanks and other vehicle use
My idea is to see bioms like mud zones where the player can't go through or only slowly.
On the other hand the enemy's are still fast and maybe a new kind of them who can easier live in this zone.
My idea is to use expensive roads to make mud zones driveable and also normal zones tidier ( like next to the factories ) so that it's easier to drive without chasos.
With the mud zones it would be great to feel the power like for example the normal car has 300 ps and the tank has 600 to 1200 ps so that the tank will drive throught the mud without problems, but the fuel problems will be higher than with the car.
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I hope my English is well enought so that you have a point to start to write some comments about my ideas etc.
New Things:
1st: mud zones
2nd: roads
3nd: tanks and other vehicle use
My idea is to see bioms like mud zones where the player can't go through or only slowly.
On the other hand the enemy's are still fast and maybe a new kind of them who can easier live in this zone.
My idea is to use expensive roads to make mud zones driveable and also normal zones tidier ( like next to the factories ) so that it's easier to drive without chasos.
With the mud zones it would be great to feel the power like for example the normal car has 300 ps and the tank has 600 to 1200 ps so that the tank will drive throught the mud without problems, but the fuel problems will be higher than with the car.
----------------------------------------------------------
I hope my English is well enought so that you have a point to start to write some comments about my ideas etc.