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Color Blind mod tweaks

Posted: Sun May 21, 2017 2:52 am
by Nexela
Not sure how feasible this is but I see it asked for all the time.

The problem with "color blind mods" is the fact that either you have to edit the base game image files directly or everyone on the server has to have the same mod. So I am thinking something similar to how locale only mods work.

For example
A mod is added with no control or data lua files
in locale/ is a file called utility-sprites.json
this file has a simple mapping of "utility-sprite-name": ["path-to-replace-image", tint] (if tint can be set without changing game state)

Just my thoughts!