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increase visibility of ghost buildings over grass
Posted: Tue May 16, 2017 5:28 pm
by tamanous
Greetings fellow earthlings.
TL;DR
I would like to increase the visibility of ghosts, so that I can see what should be placed (and of course: its alignment).
can't see the ghost build underneath the grass. Requesting help.
As you can (not) see, there are some transport belts placed as ghosts.
- ghost over grass.jpg (138.45 KiB) Viewed 2641 times
This never occurred as a problem to me too often in my past, but causes some disturbances now, as blueprints are available from start. I am sure other players are affected, too:
now many players will place blueprints before a construction robot infrastructure of any kind is researched. When happened to spawn in a desert biome with grass, this will cause some serious problems placing items over grass, as shown in the screenshot.
Re: increase visibility of ghost buildings over grass
Posted: Tue May 16, 2017 7:12 pm
by agentgoblin
Maybe add light borders to ghost buildings like this?
Re: increase visibility of ghost buildings over grass
Posted: Wed May 17, 2017 5:18 pm
by ssilk
Yes. There are many more cases, when ghosts become invisible. And sometimes the other way around: Sometimes it's not easy to distinguish between ghost and already places entity.
Added to
viewtopic.php?f=80&t=22760 Support for Color Blinds / Better Visibility ...
Re: increase visibility of ghost buildings over grass
Posted: Wed May 17, 2017 7:17 pm
by tamanous
agentgoblin wrote:Maybe add light borders to ghost buildings like this?
So far, I like it.
ssilk wrote:Yes. There are many more cases, when ghosts become invisible. And sometimes the other way around: Sometimes it's not easy to distinguish between ghost and already places entity.
Added to
viewtopic.php?f=80&t=22760 Support for Color Blinds / Better Visibility ...
Thank you.
I am aware of some other cases of problems with visibility of ghosts, but didn't felt to post them here, because I there were acceptable workarounds (i.e.: placing the next roboport as ghost in a forest - remove trees helps, after tree stump despawn visibility greatly increases further). Again, I think the highlighted border could improve visibility great time. I'm curious how this would look like on a bigger scale.