Steel Furnace: Add 2 module slots
Posted: Wed May 03, 2017 5:57 pm
Did a quick search on the Steel Furnace but nothing like this popped up...
I'd like to suggest adding 2 module slots to the Steel Furnace, bringing it on-par with the Electrical Furnace. Reason for this is that while the Steel Furnace enjoys the same crafting speed, it becomes less useful once you get access to modules, because you can't improve their production or reduce their energy consumption at all. When you first get access to Electrical furnaces the Steel ones still outperform them - if you burn chemical fuel for electrical power and then use the electrical furnace, you're 50% less efficient then burning fuel directly in the Steel furnaces, since there's a big efficiency loss in the boilers. However, once you throw 2 Efficiency modules into an Electrical furnace (even the tier 1 ones), it immediately surpasses the Steel one in every way.
If you can also improve Steel furnaces like this, you get a choice: Choose the smelter that needs a fuel input instead of electricity (run an extra resource to the smelters) or use the more convenient Electrical ones, that need more space and take a bigger draw on your power grid. Having options is good!
I'd like to suggest adding 2 module slots to the Steel Furnace, bringing it on-par with the Electrical Furnace. Reason for this is that while the Steel Furnace enjoys the same crafting speed, it becomes less useful once you get access to modules, because you can't improve their production or reduce their energy consumption at all. When you first get access to Electrical furnaces the Steel ones still outperform them - if you burn chemical fuel for electrical power and then use the electrical furnace, you're 50% less efficient then burning fuel directly in the Steel furnaces, since there's a big efficiency loss in the boilers. However, once you throw 2 Efficiency modules into an Electrical furnace (even the tier 1 ones), it immediately surpasses the Steel one in every way.
If you can also improve Steel furnaces like this, you get a choice: Choose the smelter that needs a fuel input instead of electricity (run an extra resource to the smelters) or use the more convenient Electrical ones, that need more space and take a bigger draw on your power grid. Having options is good!