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Auto Load Mods /Auto install dependencies

Posted: Mon Mar 27, 2017 4:57 pm
by Lankster
The game needed this a long time ago. I keep finding this to be a real pain.

When loading a game. The game should also load all Mod Dependencies when you pick that game. The option to Toggle them on/off as needed. We should have a option in the load screen.
Having to go back to see what mods I need to load is just a huge waist of time. Some times I have more then 75+ Mods loading. 75 Mods that not all need to load on each game I play. I have to stop and go back to toggle them on & off..

Also when installing a New Mod the dependencies should come up in a Auto list that we can just check to install so we get whats needed for that Mod. Other wise its a lot of searching and wasted time looking for Mod dependencies.

Last one.
When Installing Mods there has been a problem with installing Mods without a version in the install list, but find that its a dependencies to other Mods. If there is a way that we can download without versions and forgo that error or action of unable to install.

Re: Auto Load Mods /Auto install dependencies

Posted: Mon Mar 27, 2017 11:13 pm
by noliVe
included in 0.15

Thank you DEVS

Re: Auto Load Mods /Auto install dependencies

Posted: Thu Jan 11, 2018 9:40 am
by Jürgen Erhard
Nope, at least auto-install of dependencies are still a no show even for 0.16

Re: Auto Load Mods /Auto install dependencies

Posted: Thu Jan 11, 2018 7:53 pm
by noliVe
where is this lost little feature !?

Re: Auto Load Mods /Auto install dependencies

Posted: Thu Jan 11, 2018 7:58 pm
by boail
you can sync mods with your save, but it wont install new mods.

but it would also be nice for modded servers

Re: Auto Load Mods /Auto install dependencies

Posted: Tue Mar 13, 2018 8:33 pm
by ske
It seems strange that this is not supported (yet). I wonder why.

Re: Auto Load Mods /Auto install dependencies

Posted: Tue Mar 19, 2019 4:34 pm
by Jürgen Erhard
Still not supported. I knew, but was "brutally" reminded by a mod upgrade that caused a loaded map to lose all modded items (which, since I use said item in my power plant design, meant NO POWER).

EDIT: To make this "worse", the mod interface in 0.17 has buttons beside the mod dependencies, but does nothing if you click them… even though the name shown there is the *internal* name, while the name in the install dialogue is the… "readable"? name.