Quickstart
Posted: Thu Mar 16, 2017 3:52 am
For me, the early game has always been kind of a pain. Everything before red science is just mind numbing. The move from mining and crafting stuff by hand to full automation is really a good and fun idea, but after the first or second time it gets tedious.
I think there should be options to essentially skip or speed through the earliest parts of the game. For me, the most frustrating part of the whole game is always just getting to the automation of red science. It always seems like I never have enough belts or poles, and sitting around waiting for stuff to craft is so boring. Setting up automated mining and smelting takes an age, and I think this could easily mitigated by a quickstart with some starting items like maybe some furnaces, belts, inserters, mining drills, steam engines, and boilers.
I think this would be an option to select at the beginning of the game when you choose the map. And possibly different levels of quickstart if you could figure out materials and techs to start with in order to start later in the game. It would obviously be something that needs testing and development to get the items and amounts just right to keep the game strategic.
For me, the game is never about hand-mining a bunch of coal to get started, it's always been about the later game with railroads and robots and mass production, and I think a quickstart option could help you get to a point where you can do that more quickly.
I think there should be options to essentially skip or speed through the earliest parts of the game. For me, the most frustrating part of the whole game is always just getting to the automation of red science. It always seems like I never have enough belts or poles, and sitting around waiting for stuff to craft is so boring. Setting up automated mining and smelting takes an age, and I think this could easily mitigated by a quickstart with some starting items like maybe some furnaces, belts, inserters, mining drills, steam engines, and boilers.
I think this would be an option to select at the beginning of the game when you choose the map. And possibly different levels of quickstart if you could figure out materials and techs to start with in order to start later in the game. It would obviously be something that needs testing and development to get the items and amounts just right to keep the game strategic.
For me, the game is never about hand-mining a bunch of coal to get started, it's always been about the later game with railroads and robots and mass production, and I think a quickstart option could help you get to a point where you can do that more quickly.