Train Colors in HSV

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

User avatar
mexmer
Filter Inserter
Filter Inserter
Posts: 869
Joined: Wed Aug 03, 2016 2:00 pm
Contact:

Re: Train Colors in HSV

Post by mexmer »

BlueTemplar wrote:
Thu Mar 21, 2019 8:44 pm
merged
well, that might be reason, why it poped in new posts list.

User avatar
AileTheAlien
Fast Inserter
Fast Inserter
Posts: 219
Joined: Sat Mar 11, 2017 4:30 pm
Contact:

Re: Train Colors in HSV

Post by AileTheAlien »

A square-and-rainbow picker like in GIMP is much better for a visual / GUI picker than sliders, since it immediately shows the person what new values they can choose relative to other colors. The best solution would be the GIMP visual-picker, plus RGB and HSV hex-code input-boxes down below...which is what I think the GIMP does anyways! :)

Also, I missed this two years ago:
bobingabout wrote:
Wed Mar 15, 2017 3:18 pm
Arch666Angel wrote:It should be a slider for the wavelenght of the photons.
Ignoring the logarithmic and totally wonky curves... that's effectively just the Hue slider
I mean...
:D

EDIT:
I missed the second page while catching up on this old thread.
This suggestion / UI on this other website is EVEN COOLER! :O
Jon8RFC wrote:
Tue Feb 13, 2018 12:40 am
http://colorizer.org/

User avatar
raiguard
Factorio Staff
Factorio Staff
Posts: 451
Joined: Wed Dec 13, 2017 8:29 pm
Contact:

Re: Train Colors in HSV

Post by raiguard »

Here to bump this suggestion. HSV is a lot more intuitive than RGB ever will be, and I hope it can be implemented in the future.
Don't forget, you're here forever.

MassiveDynamic
Filter Inserter
Filter Inserter
Posts: 260
Joined: Sun Sep 16, 2018 10:44 pm
Contact:

Re: Train Colors in HSV

Post by MassiveDynamic »

I am here to speak for men like me who only see primary colors. Red, blue, green, black, and white. 2 colors are plenty for us.

Trebor
Filter Inserter
Filter Inserter
Posts: 288
Joined: Sun Apr 30, 2017 1:39 pm
Contact:

Re: Train Colors in HSV

Post by Trebor »

deepdriller wrote:
Tue Mar 14, 2017 2:08 pm
Alternative suggestion: Offer HSV alongside, not instead of, RGB.
Options are always better than replacing.

User avatar
KoblerMan
Fast Inserter
Fast Inserter
Posts: 185
Joined: Sat Mar 05, 2016 12:59 am
Contact:

Re: Train Colors in HSV

Post by KoblerMan »

You guys can say HSV is "intuitive" all you want, but I will argue that is purely subjective. I have spent more time using RGB and hex conventions to pick my colors than anything else, so to me, those two are more "intuitive". Also with RGB, you can more easily get exact values, like 127/127/127 for the "perfect" gray (though there are a lot more examples than this).

That said, I'm all for adding more types of color pickers. Just don't remove the old ones. Imagine the pushback from the community if you remove something like an RGB color picker. You would be getting rid of something that has been in the game since 0.15, and is a standard and well-known color picking convention, just to replace it with something that might end up being less popular anyway. I can't support a decision like that.
ImageImage
System Specs
OS: Windows 10 Professional 64 Bit
CPU: AMD Ryzen 5 3600X (@~3.8 gHz)
GPU: Nvidia RTX 2080
RAM: 32GB DDR4 (2400)
DRIVES: 2x 1TB NVMe SSD, 1x 6TB HDD

Post Reply

Return to “Ideas and Suggestions”