Pressure Plate (and other Dwarf Fortress things)
Posted: Fri Feb 03, 2017 4:25 pm
At first I wanted to suggest just a simple pressure plate entity after playing Dwarf Fortress a lot (there actually used to be a mod for that, but couldn't find it anymore). First idea was that it would simply send selected signal when you stand on it, which would be useful when you build big circuit networks with controlled input done by weird things like manually putting something into a crate. Walking over something is much easier than that.
Than I started having even more ideas:
-Instead of single output, why not make it act like a constant combinator with multiple outputs that is activated when you step on?
-Why not let it read what is on top of it? Imagine riding a tank or car ontop of it and have automated fuel/ammo/cargo inserter activated by condition from pressure plate.
-If it could read what is on top of it, why not let it activate various defenses if it detects biters on top of it? Or with incoming speaker, why not use it as an early alert stations when incoming wave is nearing the base?
-If it could activate defenses, why not add all kinds of defenses similar to those in Dwarf Fortress? Imagine floor spikes activating when biters make a wrong step, or drowning them in a walled off pit if we could fill things with water like that. This last one might be too much for vanilla though ;p
-Think about entire RTS direction. Imagine introducing stealth. Imagine pressure plates detecting them.
Either way, I think simple pressure plate with single output is basic enough to be in vanilla.
Than I started having even more ideas:
-Instead of single output, why not make it act like a constant combinator with multiple outputs that is activated when you step on?
-Why not let it read what is on top of it? Imagine riding a tank or car ontop of it and have automated fuel/ammo/cargo inserter activated by condition from pressure plate.
-If it could read what is on top of it, why not let it activate various defenses if it detects biters on top of it? Or with incoming speaker, why not use it as an early alert stations when incoming wave is nearing the base?
-If it could activate defenses, why not add all kinds of defenses similar to those in Dwarf Fortress? Imagine floor spikes activating when biters make a wrong step, or drowning them in a walled off pit if we could fill things with water like that. This last one might be too much for vanilla though ;p
-Think about entire RTS direction. Imagine introducing stealth. Imagine pressure plates detecting them.
Either way, I think simple pressure plate with single output is basic enough to be in vanilla.