Factorio: the rts
Posted: Sun Jan 15, 2017 7:12 pm
[yeah i know mods but being official would be nice. if not, modders please! as far as i can tell the mods havent gotten close enough to this yet] [also clearly not everyone may want this direction, so another game mode would be easily possible id imagine]
i love this game for its complexity and pretty much endless player potential to grow and get more efficient... but one thing that keeps me from playing this game way way more, is if it was more RTS... if we could build robots (infantry) robot controlled tanks, and permanent combat drones
of course if we get this boost, the zerg... er, alien creatures... should get some kinda upgrade too, make them more complex, slowly build out their base (give them more buildings with uses, like new unit spawners, towers, traps maybe, anything awesome)
this game has everything to make a truly great rts, just, without the rts yet. ill hope for this i guess
sorry if this is brought up all the time... though if it is, id take it as a hint for success
i love this game for its complexity and pretty much endless player potential to grow and get more efficient... but one thing that keeps me from playing this game way way more, is if it was more RTS... if we could build robots (infantry) robot controlled tanks, and permanent combat drones
of course if we get this boost, the zerg... er, alien creatures... should get some kinda upgrade too, make them more complex, slowly build out their base (give them more buildings with uses, like new unit spawners, towers, traps maybe, anything awesome)
this game has everything to make a truly great rts, just, without the rts yet. ill hope for this i guess
sorry if this is brought up all the time... though if it is, id take it as a hint for success