space-wide factorio: much more content
Posted: Wed Jan 04, 2017 4:11 pm
i'll try to keep it short but if you want to know more lmk!
new objective: create a spacecraft (and not a rocket!) to travel to Earth, your home system
scenario (beta): Mankind has exploited Earth to its maximum. Soon humanity will disappear. While your mission to discover planet XXX located in blablabla, your spacecraft has been sucked into a wormhole and has crashed on a planet. Luckily you have managed to eject in extremis and the athmosphere lets you breath, this planet seems friendly... or not. Probe space and find your way home to Earth
Currently, factorio allows us to create a factory on one planet. I think it would be really cool to be able to create factories on other planets or moons (with limited buildig space) which would provide additionnal ressources (while limiting the type of ressources a moon/planet type gives) and interact with our home planet.
Ressources would be transported between space entities (moons/planets) with a spacecraft meant for that, and a special launchpad.
Player would be able to switch between maps of planets/moons etc...
Space entities (and earth, your objective) would be discovered using space observatories and their number would be determined in the game properties before creating the map
observatories will consume ressource(s) like science does if they are searching the space.
new techs for all that:
_improved optics + space discovery for labs
_character "spacesuit" to survive in space/moons/planets
_Infrared engines for your spacecraft
and much more...
This would bring up the game lifetime while adding more content and management.
thoughts?
new objective: create a spacecraft (and not a rocket!) to travel to Earth, your home system
scenario (beta): Mankind has exploited Earth to its maximum. Soon humanity will disappear. While your mission to discover planet XXX located in blablabla, your spacecraft has been sucked into a wormhole and has crashed on a planet. Luckily you have managed to eject in extremis and the athmosphere lets you breath, this planet seems friendly... or not. Probe space and find your way home to Earth
Currently, factorio allows us to create a factory on one planet. I think it would be really cool to be able to create factories on other planets or moons (with limited buildig space) which would provide additionnal ressources (while limiting the type of ressources a moon/planet type gives) and interact with our home planet.
Ressources would be transported between space entities (moons/planets) with a spacecraft meant for that, and a special launchpad.
Player would be able to switch between maps of planets/moons etc...
Space entities (and earth, your objective) would be discovered using space observatories and their number would be determined in the game properties before creating the map
observatories will consume ressource(s) like science does if they are searching the space.
new techs for all that:
_improved optics + space discovery for labs
_character "spacesuit" to survive in space/moons/planets
_Infrared engines for your spacecraft
and much more...
This would bring up the game lifetime while adding more content and management.
thoughts?