Armored Biters and Spitters / Mixed Turrets
Posted: Sat Nov 19, 2016 9:29 am
Here is another showerthought.
In the endgame, you mainly build Laser-Turrets to fight those filthy aliens.
To counteract that, give Biters and Spitters armor/thick skin/plating like you see on an Armadillo https://en.wikipedia.org/wiki/Armadillo.
Think of it as a Kevlar Vest that only hardly gets penetrated by bullets, but melts/crumbles/looses integrity when hit with Lasers.
In the early game, Aliens dont have armor but they evolve it the more you attack them with bullet-type weapons and grenades to protect their fleshy bits.
Once the armor is depleted the Machinegun-Turrets are dealing more damage again than the Laser Turrets.
Basically this will prevent the player to abandon all Machienguns once he researched Combat Shotguns and Laser-Turrets.
In the endgame, you mainly build Laser-Turrets to fight those filthy aliens.
To counteract that, give Biters and Spitters armor/thick skin/plating like you see on an Armadillo https://en.wikipedia.org/wiki/Armadillo.
Think of it as a Kevlar Vest that only hardly gets penetrated by bullets, but melts/crumbles/looses integrity when hit with Lasers.
In the early game, Aliens dont have armor but they evolve it the more you attack them with bullet-type weapons and grenades to protect their fleshy bits.
Once the armor is depleted the Machinegun-Turrets are dealing more damage again than the Laser Turrets.
Basically this will prevent the player to abandon all Machienguns once he researched Combat Shotguns and Laser-Turrets.