Holding right click is boring

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Chthon
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Holding right click is boring

Post by Chthon »

During early game, and in some cases mid game, you spend a lot of time just holding right click to mine/remove objects.

I propose that a minigame be implemented for when you start holding right click. When it starts, music will start playing, a dance mix, and then letters will start scrolling across the screen. Successfully pressing the letter in time with the music as it hits the left edge will result in your character striking a pose. Sort of like a dance game complete with flashing lights and graphics. No need for any real value to it, just something to break the tedium.

FishSandwich
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Re: Holding right click is boring

Post by FishSandwich »

You're kidding right? This made me piss myself laughing.

CrescentStar
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Re: Holding right click is boring

Post by CrescentStar »

I think they should have value to it, if you combo more you get bonuses to your mining. Sounds like it would be a great addition.

drs9999
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Re: Holding right click is boring

Post by drs9999 »

Hmm I do not like that.
Instead I want to suggest something different for this scenario.

If you have to mine for a long time the mouse-button shoulb be locked so it is mining autonomously.
You can lean back in your seat, let your character work, while these guys are dancing over the screen:
http://www.funnyearth.com/Photos/Are_You_Kidding_Me.jpg

Gammro
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Re: Holding right click is boring

Post by Gammro »

We should be able to add a dogecoin wallet to the game. So when we mine manually, we also start mining dogecoin, that should make the early game more interesting.
Ignore this

robhol
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Re: Holding right click is boring

Post by robhol »

The general idea (make boring mining less boring) is good. Where DDR fits into Factorio, I admittedly fail to make sense of... :3
窮屈そうに身を屈めても今じゃ誰もがそうしてる 天井の無いECHO ROOMに誰かが僕を放り込む
君のSPEEDでもって 同じPHRASEを弾いて 冷たい時に寄り添って

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Drury
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Re: Holding right click is boring

Post by Drury »

Gammro wrote:We should be able to add a dogecoin wallet to the game. So when we mine manually, we also start mining dogecoin, that should make the early game more interesting.
Considering Factorio's CPU/GPU load, I think that's already the case.

Smart Czech guys had a back door in case the sales aren't good, they mine dogecoins remotely on thousands of rigs.
Last edited by Drury on Mon May 19, 2014 8:04 pm, edited 1 time in total.

Chthon
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Re: Holding right click is boring

Post by Chthon »

robhol wrote:The general idea (make boring mining less boring) is good. Where DDR fits into Factorio, I admittedly fail to make sense of... :3
While repairing/removing walls, have you ever tried spamming the directional buttons and made your character dance? It is clearly already implemented to a degree. I just want to expand it into something exciting.

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Re: Holding right click is boring

Post by Garm »

when repairing/removing walls I hold only 1 direction - along the wall.

That way I can quickly move forward and repair/remove next section.

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