Sprite
Posted: Sat Nov 05, 2016 9:25 pm
Hello,
Some week ago I posted a suggestion for a Gaia option to alter the nature generation on the map, with some examples.
Some days later I was watching someone random on twitch playing factorio an saw a sprite I was discussing about and it's code was updated, which was pretty funny lol.
At first I felt like something about it was improved but after getting used to it and later looking back at the old version I was like 'well the old version had a certain character which was fitting the sprite design, which was now lost.
So I have looking in to it what might fix it's code build without loosing it's character, which is pretty simple on paper.
I have tried to get the old versions back of the sprite, but going back to older beta's in steam won't turn back the old sprites to use for pictures, the sprite will have the newest updated version in older versions when enabling in steam.
Also I am pretty sure it's layout was altered again after the first change, but I'm not 100% sure because I can't check older versions of the sprite in older versions in steam, so the picture examples I use here are based on the first change.
Here my suggestion I made with my paint skills lol
So basically the first line explains for its self, the second one examples for the basic input of the layout, and the third one 4 examples of how the edges can possible finish.
I don't have the software tools my self to see how the actual picture looks like but I want to suggest to test different options to see which one looks best or variations of those or something in that direction.
Also the new pockets of these looks really fitting here
1
2
Hopefully this can bring back it's old character which really fits the sprite and still look great.
Some week ago I posted a suggestion for a Gaia option to alter the nature generation on the map, with some examples.
Some days later I was watching someone random on twitch playing factorio an saw a sprite I was discussing about and it's code was updated, which was pretty funny lol.
At first I felt like something about it was improved but after getting used to it and later looking back at the old version I was like 'well the old version had a certain character which was fitting the sprite design, which was now lost.
So I have looking in to it what might fix it's code build without loosing it's character, which is pretty simple on paper.
I have tried to get the old versions back of the sprite, but going back to older beta's in steam won't turn back the old sprites to use for pictures, the sprite will have the newest updated version in older versions when enabling in steam.
Also I am pretty sure it's layout was altered again after the first change, but I'm not 100% sure because I can't check older versions of the sprite in older versions in steam, so the picture examples I use here are based on the first change.
Here my suggestion I made with my paint skills lol
So basically the first line explains for its self, the second one examples for the basic input of the layout, and the third one 4 examples of how the edges can possible finish.
I don't have the software tools my self to see how the actual picture looks like but I want to suggest to test different options to see which one looks best or variations of those or something in that direction.
Also the new pockets of these looks really fitting here
1
2
Hopefully this can bring back it's old character which really fits the sprite and still look great.