NAC: PSI Emitters
Posted: Tue Nov 01, 2016 9:07 am
This thread is a part of series which I call "New Age Combat (NAC)" and I want to post them all hoping that 0.16 will be a patch dedicated to reworking combat and endgame.
PSI Emitter is a device which emits specific waves to repel biters from your bases without need of combat. This emission should negate the effect of pollution which drives biters toward your bases so the more pollution you produce the more emitters you will need. The emission also prevents biters from nesting inside emission area kinda like victory poles did in the past. Emitters consume power however the total amount of power consumed should be much lower compared to laser turret wall. Generally I see it like we currently do a radar outpost - autonomous installation with emitter surrounded by a few solar panels and accumulators.
To prevent this techlology from making things trivial it should require some kind of alien artifact-like stuff to research. For example every kind of biter can drop its tissue sample and researching this particular biter type will make it succeptible to PSI emitters by adding a certain wavelengths to it. Gathering samples from nests and researching them will prevent nesting. Also if you are overpolluting area signal strength might become not enough to prevent biter attacks however it will still prevent biters from nesting around.
To gather such a big load of tissue samples I will add a certain topic inside a thread dedicated to logistic bots. But you get the idea - construction bots can automaticly gather those if you got a requester chest around.
PSI Emitter is a device which emits specific waves to repel biters from your bases without need of combat. This emission should negate the effect of pollution which drives biters toward your bases so the more pollution you produce the more emitters you will need. The emission also prevents biters from nesting inside emission area kinda like victory poles did in the past. Emitters consume power however the total amount of power consumed should be much lower compared to laser turret wall. Generally I see it like we currently do a radar outpost - autonomous installation with emitter surrounded by a few solar panels and accumulators.
To prevent this techlology from making things trivial it should require some kind of alien artifact-like stuff to research. For example every kind of biter can drop its tissue sample and researching this particular biter type will make it succeptible to PSI emitters by adding a certain wavelengths to it. Gathering samples from nests and researching them will prevent nesting. Also if you are overpolluting area signal strength might become not enough to prevent biter attacks however it will still prevent biters from nesting around.
To gather such a big load of tissue samples I will add a certain topic inside a thread dedicated to logistic bots. But you get the idea - construction bots can automaticly gather those if you got a requester chest around.