Sound & Sounds
Posted: Fri Oct 28, 2016 1:38 pm
Hello,
I was playing factorio and was running through a large batch of high plantgrass and was feeling there was missing something, I figured out really fast because it was to obvious it had to do with the sound.
After I got that I went exploring a little bit related to sounds, and came with some ideas I think will really boost up the imersion.
Sound ideas:
-Walking trough high grass will enable a sound of someone walking trough high grass
-Walking through forests will enable a sound someone is walking on dead* leafs *(or something in that direction)
-Walking on coal ore deposits will enable a sound someone walking on coal - etc etc
-Walking on desert stone will enable a sound someone is walking on desert stone etc.
Anyway you get the idea lol, I just took my attention because running through high grass without any aditional sounds made it feel really empty, for me atleast.
So overal this idea is to add sound to all different tile kinds and all gaia nature sprites.
I was playing factorio and was running through a large batch of high plantgrass and was feeling there was missing something, I figured out really fast because it was to obvious it had to do with the sound.
After I got that I went exploring a little bit related to sounds, and came with some ideas I think will really boost up the imersion.
Sound ideas:
-Walking trough high grass will enable a sound of someone walking trough high grass
-Walking through forests will enable a sound someone is walking on dead* leafs *(or something in that direction)
-Walking on coal ore deposits will enable a sound someone walking on coal - etc etc
-Walking on desert stone will enable a sound someone is walking on desert stone etc.
Anyway you get the idea lol, I just took my attention because running through high grass without any aditional sounds made it feel really empty, for me atleast.
So overal this idea is to add sound to all different tile kinds and all gaia nature sprites.