Path signals for railroads / railway / train
Posted: Sat May 10, 2014 9:06 pm
Hey all,
I know there has been talk about path based signalling in the past and several topics both here and on Reddit. I also searched for a suggestion topic already concerning this topic, but I came up empty handed when it came to topics concerning introduction of Path based signalling.
As many of you are probably aware, OTTD uses path based signals (http://wiki.openttd.org/Signal#Path_signals) and they are extremely useful. They allow for extremely complex and fascinating results once you get the handle of them. Right now I am personally in hte bind I am constantly messing up the block signalling with the current signals and wishing for those path based signals. I think it would be a great idea to introduce the path based signalling.
For it being introduced into the game in a balanced fashion, you could have it as research that comes after the signal research requiring everything but Alien Artifacts.
I know there has been talk about path based signalling in the past and several topics both here and on Reddit. I also searched for a suggestion topic already concerning this topic, but I came up empty handed when it came to topics concerning introduction of Path based signalling.
As many of you are probably aware, OTTD uses path based signals (http://wiki.openttd.org/Signal#Path_signals) and they are extremely useful. They allow for extremely complex and fascinating results once you get the handle of them. Right now I am personally in hte bind I am constantly messing up the block signalling with the current signals and wishing for those path based signals. I think it would be a great idea to introduce the path based signalling.
For it being introduced into the game in a balanced fashion, you could have it as research that comes after the signal research requiring everything but Alien Artifacts.