Logistics UI
Posted: Wed Oct 19, 2016 2:00 pm
For a start i'm not 100% sure this should be in suggestions or bugs given the reason for the post.
What i am going discuss is mostly the 'bug' that occurs when you have so much stuff in your logistics network that it goes behind a player UI.(See attachment)
I will also touch on some possible alternatives some of which have already been mentioned on the forum.
Possible solutions:
- Add a new logistics/storage tab kinda like the production/energy tab it could show what currently is in storage or how much it has grown.
(I might like graphs so i will be biased on that side.)
- Checking it by selecting something like a roboport/storage-chest kind of like you do with the power cable's but in a more basic manner.
- Movable UI. It speaks for itself and also has been mentioned before i saw so i leave that for others to talk about.
Note: While i made a similar post on the Steam Forum side of Factorio i feel like here is just better since the chance of feedback is just a lot better.
What i am going discuss is mostly the 'bug' that occurs when you have so much stuff in your logistics network that it goes behind a player UI.(See attachment)
I will also touch on some possible alternatives some of which have already been mentioned on the forum.
Possible solutions:
- Add a new logistics/storage tab kinda like the production/energy tab it could show what currently is in storage or how much it has grown.
(I might like graphs so i will be biased on that side.)
- Checking it by selecting something like a roboport/storage-chest kind of like you do with the power cable's but in a more basic manner.
- Movable UI. It speaks for itself and also has been mentioned before i saw so i leave that for others to talk about.
Note: While i made a similar post on the Steam Forum side of Factorio i feel like here is just better since the chance of feedback is just a lot better.
Screenshot