Randomized map events
Posted: Sat May 10, 2014 1:12 am
To encourage exploration of more of the map and expansion of a players rail system, the creation of randomized map events could be used. Differing events would require progressively harder to acquire technology to reclaim or utilize as well as being defended by reward equivalent enemies/defenses. Some of these events would include structures that could be reclaimed by a player carried weapon and later by robots designed for this purpose as well as hidden caches of resources that would only be exposed by reclaiming the structures around it.
Possible Events/Locations
-Crashed star ships (ranging in size from tiny to enormous that could be reclaimed)
-Ruins of abandoned cities (Large reclaimable structures/Caches guarded by aliens/marauders)
-Special mine sites (Extremely large and plentiful resource location requiring special mining rigs/robots)
-Marauder camps (Highly guarded structures defended by NPCs containing random loot)
-Geothermal events (Lava pools or steam vents that could be utilized for power sources)
-Impact craters from meteorites (Reclaimable)
Apologies if something like this has already been posted.
Possible Events/Locations
-Crashed star ships (ranging in size from tiny to enormous that could be reclaimed)
-Ruins of abandoned cities (Large reclaimable structures/Caches guarded by aliens/marauders)
-Special mine sites (Extremely large and plentiful resource location requiring special mining rigs/robots)
-Marauder camps (Highly guarded structures defended by NPCs containing random loot)
-Geothermal events (Lava pools or steam vents that could be utilized for power sources)
-Impact craters from meteorites (Reclaimable)
Apologies if something like this has already been posted.