[0.14] [Multiplayer] Autosave Tweaks
Posted: Mon Oct 03, 2016 7:50 am
Autosaves would be greatly improved with a few subtle changes:
- Configurable warning message/icon before an autosave (to help prevent catch-up freeze deaths and general UI interaction pains)
- Local configuration of # to keep, which overrides the server's setting for clients
- Local option to disable entirely even in multiplayer, to prevent catch-up delays and potentially unwanted disk activity