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[0.14] [Multiplayer] Autosave Tweaks

Posted: Mon Oct 03, 2016 7:50 am
by IronCartographer
Autosaves would be greatly improved with a few subtle changes:
  • Configurable warning message/icon before an autosave (to help prevent catch-up freeze deaths and general UI interaction pains)
  • Local configuration of # to keep, which overrides the server's setting for clients
  • Local option to disable entirely even in multiplayer, to prevent catch-up delays and potentially unwanted disk activity
The last one has potential drawbacks, but the first two should bring much welcomed relief if implemented! :)

Re: [0.14] [Multiplayer] Autosave Tweaks

Posted: Mon Oct 03, 2016 3:41 pm
by ssilk
Added to viewtopic.php?f=80&t=21367 Game Save File ans -Speed Related Suggestions