Well, I don't want to say how you should play it, but for me Factorio-crafting needs a bit thinking forward and you need to think in fast and slow paths and using the time, after you craft, when you are building stuff. I often find me in situations, when I don't craft anything. How could that be? A minute or so before I waited and waited and now my queue is empty? Just look, that your queue is never empty in the early stage of the game.
Examples:
- Crafting inserters takes really long, if you don't have wheels and circuits. But if you have enough, it takes just seconds.
- Better examples are recipes with advanced circuits. That takes forever, but if you have some in your inventory those recipes are just seconds in most cases. So instead of crafting advanced circuits yourself you should pick them up, like wheels, basic circuits, inserters, belts etc. Let your factory craft the things.
- If you craft pipes and then underground pipes, the previous crafted pipes are taken by crafting. Many suggestions around this, but the simple solition is: I craft first underground pipes, then pipes, so when I craft next time underground pipes I already have pipes.
- More or less identical trick: I craft something, lets say belts. That uses the wheels up. So because of that I add when I craft belts also wheels (after the belts). So the trick is: If you use up intermediates then add them to your queue afterwards and make sure you have enough raw material with you.
- And so on. Thinking forward is the key: What do you need next? What do you need, before you make the next big step? Examples: Oh, I have only one pickaxe, I put it onto the queue. Oh, I have too less inserters and the inserter production lacks iron, so (logically) I need to increase iron-flow to the inserter production, before I build anything else.
There are really meany things you can do as player before you come to the situation, where you really need a better crafting queue.
But there are of course such situations, that's the reason, why the suggestion is moved to frequently suggested...