Enemy "Genetics"
Posted: Fri May 02, 2014 8:36 am
Hello,
i realy love the idea of having the enemys evolving. I learned a bit about genetic programming, and well.. i think such a system would fit perfectly in here. There would be some wildlife, starting with some randome genes, and slowly living for itself, dieing by age or other animals, so mostly the strongest survive. This would "purify" the gene pool. Now the Pollution would, by increasing the mutation chance, increase the chance for creating more dangerous animals.
Also this system would be interesting for plants. Maybe the vegetation starts by only having bushes it would slowly evolve into trees.. or maybe, caused by pollution or wood cutting, into more resistense wood (or maybe mushrooms, using spores to defend themself?)
i know my explanation is pretty bad, as my english isnt this good and im not that kind of person explaining stuff, but im willed to answer any question
i realy love the idea of having the enemys evolving. I learned a bit about genetic programming, and well.. i think such a system would fit perfectly in here. There would be some wildlife, starting with some randome genes, and slowly living for itself, dieing by age or other animals, so mostly the strongest survive. This would "purify" the gene pool. Now the Pollution would, by increasing the mutation chance, increase the chance for creating more dangerous animals.
Also this system would be interesting for plants. Maybe the vegetation starts by only having bushes it would slowly evolve into trees.. or maybe, caused by pollution or wood cutting, into more resistense wood (or maybe mushrooms, using spores to defend themself?)
i know my explanation is pretty bad, as my english isnt this good and im not that kind of person explaining stuff, but im willed to answer any question