Adding Unlockable Tips
Posted: Fri Sep 16, 2016 4:13 pm
Currently tips in Factorio are somewhat front loaded for when you begin playing, though at the moment it only takes a few minutes to read through them all so it isn't too difficult to power through. There are some other tips that could help new players that aren't yet in the tips but may do better having the option to appear mid-game, and appear similar but different to the current alerts as a flashing (?) symbol or something of the sort.
Some examples that could benefit new players with what's currently somewhat obscured knowledge:
Pad + or - can increase or decrease your tile brush size - Unlocked when Landfill or Concrete is researched
Hold Shift while placing and object down will create a 'Ghost' that a construction bot will work to place if it is inside a construction zone - Unlocked when Construction robotics is researched
Shift + Right Click on a factory with a recipe and Shift + Left Click on a requester chest will automatically request twice the contents needed for that recipe - Unlocked with Logistic System
Shift + Left Click with the deconstruction planner will remove objects from deconstruction in case you make a mistake - Unlocked with Automated construction
There appears to be a cycle over in the Factorio subreddit every 2-3 weeks where the same couple epiphanies are experienced by a handful of folks at a time but could be mitigated with tips that appear mid-game. A number of Factorio's special commands are hidden away in the controls menu, and some aren't really referenced at all from what I can tell- this suggestion may help that issue.
If you have any related tip suggestions I would be interested in hearing them, or if this system exists or could exist in a better capacity I'd love to hear that as well.
Some examples that could benefit new players with what's currently somewhat obscured knowledge:
Pad + or - can increase or decrease your tile brush size - Unlocked when Landfill or Concrete is researched
Hold Shift while placing and object down will create a 'Ghost' that a construction bot will work to place if it is inside a construction zone - Unlocked when Construction robotics is researched
Shift + Right Click on a factory with a recipe and Shift + Left Click on a requester chest will automatically request twice the contents needed for that recipe - Unlocked with Logistic System
Shift + Left Click with the deconstruction planner will remove objects from deconstruction in case you make a mistake - Unlocked with Automated construction
There appears to be a cycle over in the Factorio subreddit every 2-3 weeks where the same couple epiphanies are experienced by a handful of folks at a time but could be mitigated with tips that appear mid-game. A number of Factorio's special commands are hidden away in the controls menu, and some aren't really referenced at all from what I can tell- this suggestion may help that issue.
If you have any related tip suggestions I would be interested in hearing them, or if this system exists or could exist in a better capacity I'd love to hear that as well.