no more alert sound after attackers are dead.

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Mendel
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no more alert sound after attackers are dead.

Post by Mendel » Wed Sep 14, 2016 3:58 pm

Seems like I get alert sound when the bugs are damaging my things, and I keep getting alarm sounds while the attack is going on. This is alright.

However, it seems like I consistently get the alert sound one more time after all the bugs have been killed. Sometimes several seconds after the fact. This is confusing and sometimes its hard to know if the last alert is just remnant of previous attack or if there is actually a new attack right after the previous one. I find myself going back to the attack area to double check if I missed an attacker or two only to find nothing going on anymore and the red triangle slowly fading away from the map. (often with no turrets nearby that could have killed them after the last alarm sound)

Is this intended behavior?

I would suggest there should only be alert sound if there are still bugs alive and attacking and damaging things. There should be no alert sound after they are all dead. Agreed?

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Deadly-Bagel
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Re: no more alert sound after attackers are dead.

Post by Deadly-Bagel » Wed Sep 14, 2016 4:01 pm

Hmm, maybe more like just an initial sound when the alert is generated so you are aware of it, then it just leaves the notification there for as long as relevant.
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ssilk
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Re: no more alert sound after attackers are dead.

Post by ssilk » Wed Sep 14, 2016 8:10 pm

Added to viewtopic.php?f=80&t=16566 Alerts, Alert-Info (Map), visible/audible Indication

And I think this is not always useful behavior.
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