Nuclear Weapons
Posted: Fri Sep 09, 2016 4:33 pm
With the addition of nuclear power, I'd like to see nuclear weapons as well.
I'm thinking there would be the warhead, which you could put inside a missile, or a bomb which could be placed somewhere to blow up with a countdown timer. The missile ones could be built in a similar fashion as the rocket silo does. If you choose the missile option, you would target an area on the map, and it would blow up everything in the area (killing biter nests) and would leave a huge amount of pollution in the area.
When there is a lot of pollution in an area, the player would take damage. This would be supplemented with some sort of suit which would protect the player from the pollution (radiation). This would mean the player would need to wait for the fallout to dissipate for many, many, many days (or can go in a suit). So potentially, in very large factories, players could take damage from all the pollution they produce.
It is getting somewhat difficult to battle larger bases currently, and gets quite tedious, you end up spamming 70 destroyer bots and they die relatively quickly. Adding nuclear weapons would allow players to battle more evolved enemies as well, maybe a another type that could swim in water? I'm thinking something really long with a tail that would swim in the water. Then on land, it would look like a scorpion, wapping and stabbing at its targets with its tail.
Like in real life, nukes are extremely powerful, but are very expensive. You end up "wasting" uranium that could be used for producing power (for a long time).
I'm thinking there would be the warhead, which you could put inside a missile, or a bomb which could be placed somewhere to blow up with a countdown timer. The missile ones could be built in a similar fashion as the rocket silo does. If you choose the missile option, you would target an area on the map, and it would blow up everything in the area (killing biter nests) and would leave a huge amount of pollution in the area.
When there is a lot of pollution in an area, the player would take damage. This would be supplemented with some sort of suit which would protect the player from the pollution (radiation). This would mean the player would need to wait for the fallout to dissipate for many, many, many days (or can go in a suit). So potentially, in very large factories, players could take damage from all the pollution they produce.
It is getting somewhat difficult to battle larger bases currently, and gets quite tedious, you end up spamming 70 destroyer bots and they die relatively quickly. Adding nuclear weapons would allow players to battle more evolved enemies as well, maybe a another type that could swim in water? I'm thinking something really long with a tail that would swim in the water. Then on land, it would look like a scorpion, wapping and stabbing at its targets with its tail.
Like in real life, nukes are extremely powerful, but are very expensive. You end up "wasting" uranium that could be used for producing power (for a long time).