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New Campaign Idea

Posted: Sat Sep 03, 2016 10:09 am
by killeroid356
This is an idea I have had for a long time now and I think would help new people understand the game easier. I propose that a campaign about trains would be good to help players learn how to make train networks, learn about signals, and about different junctions. thank you for taking 20-100 seconds to consider my idea :P

PS: this is my first time posting to the forum so please be nice :D

Re: New Campaign Idea

Posted: Sat Sep 03, 2016 11:55 am
by Woodmn
There's a little about it in the base campaign, but I admit that there could be more about setting up a proper multi train network with signals. Still have no idea what point the more expensive block signal is meant to do over the standard signal....

Re: New Campaign Idea

Posted: Sun Sep 04, 2016 12:46 am
by TheUnknown007
Woodmn wrote:Still have no idea what point the more expensive block signal is meant to do over the standard signal....
Block signal? Do you mean rail chain signals? (Those aren't more expensive)

Those are for making sure deadlocks don't occur on junctions / making junctions more efficient, there are a lot of tutorials on youtube.

Re: New Campaign Idea

Posted: Sun Sep 04, 2016 9:05 am
by steinio
@killeroid:

I guess if you have a story or concept of your campaign - what should happen, you'll find a programer for the code parts.
But only from your idea won't start anything.

Greetings steinio