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Tide Generators

Posted: Sun Aug 14, 2016 10:00 pm
by Saccharin493
Due to the increase of nuclear power suggestions, would it be an idea to finally harness more power from water? what is the idea of a 3x3 tide/wave generator that sits in the middle/edge of the water and produces power. it is more efficient the more water around it and is an alternative to the solar panel, maybe allow players to walk on it like it has a boardwalk around the edge?

Re: Tide Generators

Posted: Mon Aug 15, 2016 1:32 pm
by ssilk
I have been more than 2000 hours on that planet and I'm sorry: No tides seen ever. ;) 8-)

Re: Tide Generators

Posted: Mon Aug 15, 2016 2:10 pm
by OdinYggd
All forms of hydroelectric power seem to rely on moving water to work.

To date I have not observed any natural occurrence of moving water. All of the water masses available in-game appear to have the properties of lakes regardless of size, and do not exhibit flow or tidal functionality of any kind.

Re: Tide Generators

Posted: Wed Aug 17, 2016 12:29 am
by person3triple0
Did we just get lore that the planet has no moon?
Or is it simply impossible for a flat plane to have no rivers???
Although I agree, having some form of hydroelectric power would be cool. Maybe having a water tile (similar to the landfill tiles, but working in reverse) and using it to create a river or stream between two lakes, draining one and expanding the other? (They'd need to add beach biomes and floodplains, or even just convert to 3D...) But yeah, I really like this idea.

Re: Tide Generators

Posted: Wed Aug 17, 2016 9:47 pm
by ssilk
person3triple0 wrote:Did we just get lore that the planet has no moon?
Well, seems so. But I think it goes around a gas gigant, and so it should have tides depending on distance to that.