Sight Tower
Posted: Wed Jul 27, 2016 4:16 pm
I think about a tower that has a slightly larger vision radius than combat towers(Flamethrower, bullet, laser) attack range (+20%).
This tower sends a signal if enemies are in sight of it(maybe count of enemies too).
Don't get this wrong, but it is not ment as a radar replacement. Maybe the function could be included in the radar but i think the purpose of the radar is to scout large areas for enemy bases.
The tower could be used to activate laser turrets on demand (maybe this is a little bit overpowered energy-consumption wise - could be compensated with high cost of the tower or a moderate energy consumption by itself). See viewtopic.php?f=8&t=27866 for "the hard way". Another situation could be to activate combat logistics on demand.
This tower sends a signal if enemies are in sight of it(maybe count of enemies too).
Don't get this wrong, but it is not ment as a radar replacement. Maybe the function could be included in the radar but i think the purpose of the radar is to scout large areas for enemy bases.
The tower could be used to activate laser turrets on demand (maybe this is a little bit overpowered energy-consumption wise - could be compensated with high cost of the tower or a moderate energy consumption by itself). See viewtopic.php?f=8&t=27866 for "the hard way". Another situation could be to activate combat logistics on demand.