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TCP

Posted: Wed Jul 20, 2016 7:55 pm
by Fahrradkette
I think it would be best to use the transmission control protocol to get the game state over the network since it's made for transferring data in a reliable fashion.
If you really must use the user datagram protocol, my suggestion is to use it for a mumble server/client application so people can talk to each others while playing.

SNCR :)

Re: TCP

Posted: Wed Jul 20, 2016 8:45 pm
by ssilk
I think this is very similar to viewtopic.php?f=6&t=22928 MP Map transfer with TCP

Similar discussions also in General board.

Re: TCP

Posted: Wed Jul 20, 2016 8:59 pm
by Fahrradkette
Sorry I was searching for TCP in that subforum and didn't find anything, I had scripts and cookies allowed for the domain. Nevertheless, apologies for being bad in searching the forums and opening a new one.

Re: TCP

Posted: Thu Jul 21, 2016 11:20 am
by ssilk
You cannot find it, cause the search finds currently only words with 4 chars and more. :)
That was not to blame you, it was to inform you. :)