Multiples GUI and Interactions Improvements
Posted: Wed Mar 19, 2014 10:18 am
Hello, I'l present you multiple improvements that could be great for the game :
These sugestions are based on Factorio 0.9.3
Main Menu :
Loading Screen :
When we start a new game or Load a save, we don't even know if the game is actually Loading/Generating the world or Waiting for another input, I think that it should directly show a Loading Screen
Save Game Window :
On the Load Game Window, if we double click on a save, It loads it,
On the Save Game Window, If we double Click on a save, it should overwrite it.
In all case, it should show the "The file name is empty." if no name are given (or disabling the save button)
Actually, when double clicking a save, it clears the name and show "The file name is empty."; when clicking on the Save button with an empty name, it does not show any messages
Inventory :
Mouse Gestures :
For now, it seems that Factorio only supports click based gestures with additional modifiers for inventory, a lot of them are great like the Ctrl + Left Click (especially on empty slots)
I think that it should also supports some hold gestures gestures :
Keybinding :
Periodically, the game is automatically saved, and on some old computers it could make some times (for me it takes ~5s), to visually see that the game is saving and not freezing, there should be a little icon to indicate that the game is saving.
These sugestions are based on Factorio 0.9.3
Main Menu :
Loading Screen :
When we start a new game or Load a save, we don't even know if the game is actually Loading/Generating the world or Waiting for another input, I think that it should directly show a Loading Screen
Save Game Window :
On the Load Game Window, if we double click on a save, It loads it,
On the Save Game Window, If we double Click on a save, it should overwrite it.
In all case, it should show the "The file name is empty." if no name are given (or disabling the save button)
Actually, when double clicking a save, it clears the name and show "The file name is empty."; when clicking on the Save button with an empty name, it does not show any messages
Inventory :
Mouse Gestures :
For now, it seems that Factorio only supports click based gestures with additional modifiers for inventory, a lot of them are great like the Ctrl + Left Click (especially on empty slots)
I think that it should also supports some hold gestures gestures :
- Holding Left Click should transfer items beside the mouse to the mouse to complete the stack (if the items correspond).
- Shift + Holding Left Click should transfer items beside the mouse corresponding to the first item we've transfered to the other inventory.
- Ctrl + Holding Left Click should transfer all items similar to the one beside the mouse to the other inventory (should only done when entering a slot avoiding problems in transfering all the player inventory in a single click or should sort player inventory only when releasing the button).
- Ctrl + Holding Right Click with something in hand should split the stack by all slots hovered while doing that (like in Minecraft)
Keybinding :
- Holding Rotate Key + Mouse move should rotate the machine in the direction the mouse was moved.
- Shift + Left Click with a placeable object on a placed object that can be upgraded (Belt, Inserters) should place the object like if we do a simple click, but keep rotation and settings (only if they can handle them).
Periodically, the game is automatically saved, and on some old computers it could make some times (for me it takes ~5s), to visually see that the game is saving and not freezing, there should be a little icon to indicate that the game is saving.