Automatic deconstruction upon placement
Posted: Thu Jun 09, 2016 7:30 am
Case1: You target precisely at where roboport should be placed with big zoomout, but it gets over some buildings. You remember them, zoom in, deconstruct. Then you have to repeat it all over again and see that you missed a tile and dropped wrong inserters from your smelting line.
Case2: You place that famous blueprint with substation, solar panels and accumulators. But some big power pole gets in the way, and even right-click does not work when you are placing a blueprint. I know about shift-click to place what may fit from a blueprint, but in this case you want to replace that power pole with a grid.
Suggestion: Ctrl-click to automatically remove all the stuff below what you are about to place (hold mouse button pressed until stuff is mined one by one). In case of blueprint this stuff should be marked by deconstruction planner if player has one. This should also help laying out rails and belts in the woods, with ctrl-hold-left-button all those trees would be farmed automatically.
Case2: You place that famous blueprint with substation, solar panels and accumulators. But some big power pole gets in the way, and even right-click does not work when you are placing a blueprint. I know about shift-click to place what may fit from a blueprint, but in this case you want to replace that power pole with a grid.
Suggestion: Ctrl-click to automatically remove all the stuff below what you are about to place (hold mouse button pressed until stuff is mined one by one). In case of blueprint this stuff should be marked by deconstruction planner if player has one. This should also help laying out rails and belts in the woods, with ctrl-hold-left-button all those trees would be farmed automatically.