Trains as linkers between seperated logistic networks
Posted: Tue Feb 25, 2014 5:04 pm
At the current point in time remote bases are usually only mining bases that are sending all resources back to your "main" factory. To extend such a mining base you, as the player, have to bring all the required resources manually to this base.
I think, that in a perfect system your logistic system should be able to help you with this by bringing predefined amounts of stuff to your remote bases. As such i propose that railways act as a sort of linking connection between two separated logistic networks and that the trains or "intelligent train wagons" act as some sort of modified "logistic bots".
Image a situation where you have 2 bases A and B. Each base has already a Roboport with logistic bots and a Railway station with a connecting Railway line between the bases. When A is the main factory and B your remote base the resources produced in A would be put in Provider chests (like it is currently). In base B you would have to put a requester chest and set it up appropriately. When resources need to be transported from A to B, the logistic Bots in A would put the resources into the "intelligent train wagon". When the train arrives in B, the logistic bots of B would than proceed to unload the train wagon and put the resources into the Requester chest.
I think that this future would add quite a bit of depth and gameplay possibilities to the game as you, the player, wouldn't have to return to your main base in regular intervals just to fetch some missing laser turrets or walls, but instead could rely on the logistic system to bring everything to you (or at least to your forward bases) futher increasing the use of construction robots and blueprints. Further more this would allow the player to build many separate bases for different purposes and would reward the player for expanding the map and killing biters.
I think, that in a perfect system your logistic system should be able to help you with this by bringing predefined amounts of stuff to your remote bases. As such i propose that railways act as a sort of linking connection between two separated logistic networks and that the trains or "intelligent train wagons" act as some sort of modified "logistic bots".
Image a situation where you have 2 bases A and B. Each base has already a Roboport with logistic bots and a Railway station with a connecting Railway line between the bases. When A is the main factory and B your remote base the resources produced in A would be put in Provider chests (like it is currently). In base B you would have to put a requester chest and set it up appropriately. When resources need to be transported from A to B, the logistic Bots in A would put the resources into the "intelligent train wagon". When the train arrives in B, the logistic bots of B would than proceed to unload the train wagon and put the resources into the Requester chest.
I think that this future would add quite a bit of depth and gameplay possibilities to the game as you, the player, wouldn't have to return to your main base in regular intervals just to fetch some missing laser turrets or walls, but instead could rely on the logistic system to bring everything to you (or at least to your forward bases) futher increasing the use of construction robots and blueprints. Further more this would allow the player to build many separate bases for different purposes and would reward the player for expanding the map and killing biters.