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Vehicles should get power armor slots

Posted: Sun May 22, 2016 1:47 pm
by AutoMcD
Title says it all. I'd love to put shields and lasers on my car. Or a roboport.
The engine should produce a certain base amount of electricity from the fuel, making more reactors simply optional.
exo legs obviously should not be applicable.

Tank should hold more than the car.

(already mentioned) The cargo space seems like too much in both of them.

This would greatly extend how late into the game they are still useful.

Re: Vehicles should get power armor slots

Posted: Mon May 23, 2016 3:43 am
by mraadx
agreed, since tanks and cars become useless in the endgame. I think they are working on tank extensions on 0.13.
maybe someone already made a mod about it?

Re: Vehicles should get power armor slots

Posted: Mon May 23, 2016 4:46 am
by stylistic_sagi
Agreed, and you should be able to take more tanks into the action simultaniusly

Re: Vehicles should get power armor slots

Posted: Mon May 23, 2016 9:01 pm
by ssilk
Added this to viewtopic.php?f=80&t=17734 New types of vehicles (train, tank, car, plane, ship...)
under "Modular Vehicles".

Re: Vehicles should get power armor slots

Posted: Tue May 24, 2016 7:19 am
by stylistic_sagi
That;'s a long list, cuzz it is easy to figure out what the community wants haha