Starting planets
Posted: Tue May 17, 2016 12:53 am
So... I must be short, right? One post, one kill.... errr.... i mean idea.
Worlds
In the map generator you can switch between them. Each world/planet has its own biomes, own ecosystem, own mood, and own problems. What I think exactly is each world should be different.
For example: Vulcanic planet- very few water (for the food farming), but you can build pumpjack on steam deposit which gives you 100°C water, flame splitter monsters, earthquakes (as events), maybe lava overflow on some territories like the day/night circle, mineable sulfur/sulfur acid as water etc.
I could write more but not should. If u want a full concept just ask, but I think the game has its own braniac/writer, so my help wont be needed (sadly)
Worlds
In the map generator you can switch between them. Each world/planet has its own biomes, own ecosystem, own mood, and own problems. What I think exactly is each world should be different.
For example: Vulcanic planet- very few water (for the food farming), but you can build pumpjack on steam deposit which gives you 100°C water, flame splitter monsters, earthquakes (as events), maybe lava overflow on some territories like the day/night circle, mineable sulfur/sulfur acid as water etc.
I could write more but not should. If u want a full concept just ask, but I think the game has its own braniac/writer, so my help wont be needed (sadly)